Getting Started
Connecting
Add Wyldmere to your server list with the address:
play.wyldmere.net
Wyldmere runs Paper for Minecraft 1.21.4. Match your client version and you’re good to go.
Spawn
You’ll land in a safe hub area. Nothing can hurt you here, and it’s a good place to check the shops, read any posted rules, and get your bearings before heading out.
Finding a place to build
When you’re ready to start your own base, use:
/tpr
This randomly teleports you out into the wild — far enough from spawn and other bases that you’ll have room to stake out your own claim. If you don’t like where you land, just run it again.
The overworld isn’t vanilla terrain — Wyldmere generates its landscapes with a custom generator, so expect more dramatic, varied terrain than you’re used to. Explore a bit before you settle.
Setting a home
Once you’ve settled somewhere, mark it so you can get back instantly:
/sethome <name>
/home <name>
Every player gets 2 homes — handy for a main base plus a second spot like a mining camp or
a farm. /delhome <name> frees one up if you want to reassign it somewhere else.
A chat tip
Holding an item and want to show it off? Type [item] anywhere in a normal chat message and it
shows up as hoverable text with the item’s real info — no separate command needed.
Next steps
- Rules — what’s allowed here, in seven lines
- Claiming Land — protect your base from griefers
- The Economy — buying, selling, and making money
- Trading with Players — direct player-to-player trades
- Death & Graves — what happens when you die
- Chat Titles — unlockable titles that show before your name
- Enchanting Beyond Vanilla — push past the usual vanilla ceiling
- Skills — mining, fighting, and farming level up on their own
- Voice Chat — optional proximity voice, if you want it
- Player Warps — make your base visitable by anyone