Claiming Land
Starting a claim
Before you can claim any ground, you need to create a region — think of it as naming and registering the plot you’re about to protect:
/rg create <name>
You only need to do this once per base. After that, claim the chunks around your build one at a time by standing in them and running:
/claim <name>
Repeat /claim <name> for every chunk you want protected under that region. Claimed land can’t be
broken or built on by anyone you haven’t trusted.
Claiming itself doesn’t cost anything up front, but each region has a limit on how many chunks it can hold at once — it grows the more you play, so a long-established base can eventually claim more ground than a brand-new one.
To give land back, release a chunk with:
/unclaim
Trusting friends
Claims are locked to you by default. To let someone else build, break, and interact on your land:
/rg trust <player>
To revoke that access later:
/rg untrust <player>
Upkeep
Claimed land isn’t free to hold — each claimed chunk costs $15/day in upkeep, paid automatically out of your region’s own bank. Keep it funded with:
/rg deposit <amount>
If a region runs out of money, its chunks are released back into the wild and become claimable by someone else — so keep an eye on the balance, especially if you’re holding a lot of land.
Setting your own rules
Owners can override server defaults for their own plot — for example, allowing PvP inside your own base, or turning off fire spread so your builds don’t burn down:
/rg flags
Managing your regions
For a full overview of your claims, trusted players, and settings in one place:
/rg menu
See also
- Renting Out Your Base — let other players rent a corner of your claim